[Case 04]

Reducing 30min turn around time to 17mins for the customer service team at Instawork

Saas +Job portal

A customer service tool for Instawork

Reducing 30min turn around time to 17mins for the customer service team at Instawork

Reducing 30min turn around time to 17mins for the customer service team at Instawork

Reducing 30min turn around time to 17mins for the customer service team at Instawork

[Problem Statement]

The platform struggled with a 40% cart abandonment rate during checkout. Users encountered unclear error messages, redundant fields, and poor mobile optimization, leading to frustration and drop-offs.

[Industry]

Saas +Job portal

[My Role]

Lead Designer

[Platforms]

Desktop and Mweb

[research]

We noted down everything that we could gather from talking to users, conducting interviews and doing walkthroughs of the discovery phase and by looking at data. We focused on questions like

-What do users look for when trying to discover a new event?

-Why do users drop off from the discovery phase

-Why are users not able to find what they are looking for?

-Do users know about all the different kind of events being showcased in their area?

[insights]

-Consumers employ a multi-faceted approach to event discovery.

-Before beginning the discovery process on Eventbrite, consumers bring in criteria that fall outside of what we typically reference (e.g., date, time, location, price, etc.).

-Their current situation/mood/mental state also affects what type of event they are open to. 

-After a long week of work, some consumers expressed a preference for events that are peaceful, relaxing, and restorative. 

-Others mentioned the need for something more casual or laid-back to break up the monotony of the work week. 

[concepts]

Moods Tags

Design a series of standalone tags that can be displayed on an event (on the listing, on the card) to communicate the general mood of the event.

Moods Tags

Design a series of standalone tags that can be displayed on an event (on the listing, on the card) to communicate the general mood of the event.

Moods Tags

Design a series of standalone tags that can be displayed on an event (on the listing, on the card) to communicate the general mood of the event.

Mood entry point module (More feasibility, low risk)

A special module within the home feed that prompts the user to select their current mood. This will then open a <modal, carousel, sub-page> with events from that mood category.

Mood entry point module (More feasibility, low risk)

A special module within the home feed that prompts the user to select their current mood. This will then open a <modal, carousel, sub-page> with events from that mood category.

Mood entry point module (More feasibility, low risk)

A special module within the home feed that prompts the user to select their current mood. This will then open a <modal, carousel, sub-page> with events from that mood category.

Mood Personalisation

Display event cards with special controls on/around the card to help tailor the relevance of the event to the mood, e.g. heart/dislike/share/shuffle?

Mood Personalisation

Display event cards with special controls on/around the card to help tailor the relevance of the event to the mood, e.g. heart/dislike/share/shuffle?

Mood Personalisation

Display event cards with special controls on/around the card to help tailor the relevance of the event to the mood, e.g. heart/dislike/share/shuffle?

Mood Stories

A “stories” component that displays groups of events by mood.
(Might work better as a marketing touchpoint)

Mood Stories

A “stories” component that displays groups of events by mood.
(Might work better as a marketing touchpoint)

Mood Stories

A “stories” component that displays groups of events by mood.
(Might work better as a marketing touchpoint)

[iterations]

[final designs]

[Outcome]

12.5% increase in card CTR
12.5% increase in card CTR
3% increase in CVR
3% increase in CVR
A good first step that gave way to many more concepts which helped users to navigate better
A good first step that gave way to many more concepts which helped users to navigate better

[Key Learnings]

Mobile-first design

Improved usage across mobile app, starting with a modernised, mobile-first feed UI (iOS), a simpler posting UX. This project pushed was the first step towards shifting focus to the app.

Mobile-first design

Improved usage across mobile app, starting with a modernised, mobile-first feed UI (iOS), a simpler posting UX. This project pushed was the first step towards shifting focus to the app.

Mobile-first design

Improved usage across mobile app, starting with a modernised, mobile-first feed UI (iOS), a simpler posting UX. This project pushed was the first step towards shifting focus to the app.

Iterative testing pays off

Regular testing uncovered hidden issues and ensured the design met user needs.

Iterative testing pays off

Regular testing uncovered hidden issues and ensured the design met user needs.

Iterative testing pays off

Regular testing uncovered hidden issues and ensured the design met user needs.

Details matter

Small improvements, like error validation and mobile optimization, had a significant impact.

Details matter

Small improvements, like error validation and mobile optimization, had a significant impact.

Details matter

Small improvements, like error validation and mobile optimization, had a significant impact.

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